
#HALO INFINITE PC DRIVERS#
For Nvidia, we're using the latest 497.09 drivers that are also Game Ready for Halo Infinite. We're using AMD's 21.12.1 drivers, which came out just a few days ago and specifically mention Halo Infinite optimizations. It's also a DirectX 12 exclusive, which often means AMD's GPU architectures run a bit better than Nvidia's, unless the developers put in a lot of extra effort tuning for the various GPUs. That's probably also why it uses a lot of VRAM, since AMD's latest RDNA 2 GPUs typically have more memory than their Nvidia counterparts - except at the RTX 3060 and RX 6600 XT level. The Core i9-9900K may be a bit of a bottleneck at lower resolutions, but as we've seen repeatedly, 1440p and 4K testing usually pushes the bottleneck back to the graphics card.Īs noted above, Halo Infinite is an AMD-promoted game, which means the devs may have received some help from AMD in tuning and optimizing the engine. This might just be the last game where we use our three-year-old GPU testbed - we're looking at upgrading to a Core i9-12900K in the near future, along with Windows 11. Thermaltake Toughpower GF1 1000W (opens in new tab)Ĭorsair Hydro H150i Pro RGB (opens in new tab) Seasonic Focus 850 Platinum (opens in new tab) We'll run through the best settings to tweak further down the page, but let's start with the head-to-head AMD and Nvidia GPU benchmarks.Ĭorsair 2x16GB DDR4-3200 CL16 (opens in new tab)
#HALO INFINITE PC 1080P#
While you might be able to get by with 6GB at 1080p ultra, you'll get a better experience by dropping a few settings down a notch - to the point where the game indicates it's not using substantially more than 6GB. One thing that quickly became clear during our testing is that Halo Infinite using the ultra graphics preset can eat a lot of video memory. Note that performance can be quite a bit higher in other areas of the game, but it can also be lower in multiplayer mode, especially in the midst of a large firefight. Our test sequence uses one of the first outdoor areas of the game, cleared of enemies so that we can simply run the same route each time without the threat of dying.
#HALO INFINITE PC MANUAL#
Halo Infinite sadly doesn't include a benchmark mode, which means manual testing while capturing frametimes using OCAT. We wrote recently about what makes for a good game benchmark, and why built-in benchmarks are so helpful for those who want to check performance. That does enable Play Anywhere support for Xbox and PC, but personally I'd rather have the game on Steam. Sadly, that code was for the Microsoft Store - still the most user unfriendly experience of all the major distribution platforms.


We got a game code via AMD for testing purposes, as this is an AMD-promoted game. Naturally, we want to see how well Halo Infinite runs on the best graphics cards. Halo Infinite puts yet another major launch into the Xbox Series X/S library, and because it’s a first party title, Microsoft has also launched the game on PC.
